45 throw new BadRuntimeException($
"Can not apply operator '{symbol}' to {left} and {right}", position);
87 yield
return Modulus(leftRef, left, right, position, symbol);
118 right = right.Dereference();
Describes a specific position inside a source file.
Contains Static Data for the BadScript Language.
const string MODULO_ASSIGN_OPERATOR_NAME
Base Implementation for all Expressions used inside the Script.
static IEnumerable< BadObject > ExecuteOperatorOverride(BadObject left, BadObject right, BadExecutionContext context, string name, BadSourcePosition position)
Helper function that executes an operator override function if implemented.
BadSourcePosition Position
The source Position of the Expression.
IEnumerable< BadObject > Execute(BadExecutionContext context)
Evaluates the Expression within the current Execution Context.
Base Implementation of all Binary Expressions.
BadExpression Right
Right side of the Expression.
BadExpression Left
Left side of the Expression.
Implements the Modulus Assign Expression.
static BadObject Modulus(BadObjectReference leftRef, BadObject left, BadObject right, BadSourcePosition position, string symbol)
Executes the Operator.
override string GetSymbol()
static IEnumerable< BadObject > ModulusWithOverride(BadExecutionContext? context, BadObjectReference leftRef, BadObject right, BadSourcePosition position, string symbol)
Executes the Operator with operator override.
override IEnumerable< BadObject > InnerExecute(BadExecutionContext context)
BadModulusAssignExpression(BadExpression left, BadExpression right, BadSourcePosition position)
Constructor of the Modulus Assignment Expression.
The Execution Context. Every execution of a script needs a context the script is running in....
BadScope Scope
The Root Scope of the Context.
Gets thrown by the runtime.
The Base Class for all BadScript Objects.
virtual bool HasProperty(string propName, BadScope? caller=null)
Returns true if the object contains a given property or there exists an extension for the current Ins...
static readonly BadObject Null
The Null Value for the BadScript Language.
Implements the base functionality for a BadScript Reference.
void Set(BadObject obj, BadPropertyInfo? info=null, bool noChangeEvent=false)
Sets the Referenced Object to a new Value.
Implements the Interface for Native Numbers.
Contains Shared Data Structures and Functionality.
Contains the Self-Assigning Math Expressions for the BadScript2 Language.
Contains the Error Objects for the BadScript2 Language.
Contains the Native Runtime Objects.
Contains the Runtime Objects.
Contains the Runtime Implementation.