19 private readonly List<BadObject>
m_LockList =
new List<BadObject>();
The Lock List that is used to store all locks.
static readonly BadLockList Instance
Instance of the Lock List.
bool TryAquire(BadObject lockObj)
Tries to aquire a lock on the given object.
void Release(BadObject lockObj)
Releases the lock on the given object.
readonly List< BadObject > m_LockList
Inner List that is used to store the Locks.
Gets thrown by the runtime.
The Base Class for all BadScript Objects.
Contains the Locking Expressions for the BadScript2 Language.
Contains the Error Objects for the BadScript2 Language.
Contains the Runtime Objects.